Vargr

A bugbear rogue

Description:
Vargr
Gender Male Race Bugbear
Class Rogue Level 1
Alignment Evil XP 370
Languages Common, Goblin
Age 22 Height 6’ 8” Weight 240 lbs

Defenses
AC 16 Fort 14 Ref 16 Will 11

Important Numbers
Hit Points 24 Bloodied 12
Healing Surge 6 Surges 7
Initiative +4 Speed 6
Armor Check Penalty +0
Passive Perception 15 Passive Insight 10

Ability Scores
STR 18 +4
DEX 18 +4
CON 12 +1
INT 08 -1
WIS 10 +0
CHA 12 +1


Attacks

Melee Basic
Large Dagger +8 vs AC Damage: 1d6+4
Ranged Basic
Large Dagger +8 vs AC Damage: 1d6+4 Range: 5/10
Large Shuriken +7 vs AC Damage: 1d8+4 Range: 6/12
Large Sling +6 vs AC Damage: 1d8 Range: 10/20

Powers

Piercing Strike Rogue Attack 1
At-Will Martial, Weapon
Standard Action Melee Weapon
Target: One creature
Attack: Dexterity vs. Reflex
Hit: 1[W] + Dexterity modifier damage
Hit at level: 1d6 + 4
—===== —====
Deft Strike Rogue Attack 1
At-Will Martial, Weapon
Standard Action Melee or Ranged weapon
Target: One creature
Special: You can move 2 squares before the attack
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage
Hit at level: 1d6 + 4
—===== —====
Torturous Strike Rogue Attack 1
Encounter Martial, Weapon
Standard Action Melee Weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage
Brutal Scoundrel: You gain a bonus to the damage roll equal to your Strength modifier
Hit at level: 2d6 + 8
—===== —====
Predatory Eye Bugbear Racial Power
Encounter -
Minor Action Personal
Effect: If you have combat advantage against a target, you deal an additional 1d6 on the next attack against them. You must apply this bonus before the end of your next turn.
—===== —====
Blinding Barrage Rogue Attack 1
Daily Martial, Weapon
Standard Action Close Blast 3
Requirement: You must be wielding a crossbow, a light thrown weapon, or a sling
Target: Each enemy in blast you can see
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage, and the target is blinded until the end of your next turn
Hit at level: 2d6 + 4, and the target is blinded until the end of your next turn
Miss: Half damage, and the target is not blinded

Feats

  • Backstabber – Sneak attack dice increase to d8s

Class Features

  • First Strike – Gain Combat Advantage against targets who have not yet acted in an encounter
  • Brutal Scoundrel – Add Strength modifier to Sneak Attack damage
  • Weapon Talent – +1 to hit with daggers, shuriken are 1 damage die larger
  • +2 Reflex
  • Sneak Attack – 2d8

Racial Features

  • Size – Medium
  • +2 Strength, +2 Dexterity
  • Low-light vision
  • +2 Intimidate, +2 Stealth
  • Oversized – Can use weapons of one size larger as if they were your size

Skills
Acrobatics - +4 Dex
Arcana - -1 Int
Athletics T +9 Str
Bluff T +6 Cha
Diplomacy - +1 Cha
Dungeoneering T +5 Wis
Endurance - +1 Con
Heal - +0 Wis
History - -1 Int
Insight - +0 Wis
Intimidate - +3 Cha
Nature - +0 Wis
Perception T +5 Wis
Religion - -1 Int
Stealth T +11 Dex
Streetwise - +1 Cha
Thievery T +9 Dex

Equipment

  • Large Sling
  • Leather Armor
  • Thieves Tools
  • Climbers Kit
  • Standard adventurers kit
  • Large Shuriken (x15)
  • Large Dagger (x8)
  • Brass metallic device
  • Map (from Griknan)


Money: 70 gp, 50 sp

Bio:

Description

Slightly smaller than most bugbears Vargr is still taller than a human and has a lean muscular build. Matted hair runs long down his back held together by a piece of ragged leather. Chipped teeth sprout from his toothy grimace framed by large bristling sideburns. His pointed ears are pierced several times and seem worse for wear with old scarring and chunks missing from them.

Covered in leather armor several daggers can still be seen poking out from various spots on his torso. A few more are sheathed on his belt along with a sling, rope and many other tools and oddities.

Background

Barely having time to be born before being thrust into a world of fighting for food and social hierarchy Vargr grew up quickly. Birthed deep in goblin territory Vargr grew up embroiled in their savage culture. He never knew his father, and his mother was more apt to smack him upside the head than pay attention to him. His childhood was spent sneaking and pilfering food and trinkets to amuse himself with.

In adulthood Vargr honed his skills in thievery to a fine edge, enabling himself to easily steal what he needed to live and to even do that comfortably. A harsh life growing up implanted a bit of a sadistic streak within him however and he takes special glee in hurting and maiming those who get in his way.

Vargr

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